夫人两手指甲相连者小节,小节之后中节,中节之后者本节。本节之后肢骨之前生掌骨
,掌骨上生掌肉,掌肉后可屈曲者腕。腕左起高骨者手外踝,右起高骨者右手踝,二踝相
连生者臂骨,辅臂骨者髀骨,三骨相继者肘骨,前可屈曲者曲肘。曲肘上生者
骨, 骨上生者肩 ,肩 之前者横 骨,横 骨之前者髀骨,髀骨之中陷者缺
盆,缺盆之上者颈。颈之前者颡喉,颡喉之上者结喉,结喉之上者颏,颏两傍者曲颔,曲颔
两傍者颐,颐两旁者颊车,颊车上者耳,耳上者曲鬓,曲鬓上行者顶。顶前者囟门,囟门之
下者发际,发际正下者额,额下者眉,眉际之末者太阳穴。太阳穴前者目,目两旁者两小
,两小 上者上(脸)〔睑〕,下者下(脸)〔睑〕,正位能瞻视者目瞳子,瞳子近鼻者两大 。近两大
者鼻山根,鼻山根上印堂,印堂上者脑角,脑角下者承枕骨。脊骨下横生者髋骨,髋
骨两傍者钗骨,钗骨下中者腰门骨。钗骨上连生者腿骨,腿骨下可屈曲者曲 ,曲
上生者膝盖骨。膝盖骨下生者胫骨,胫骨旁生者 骨。 骨下左起高硕者两足外踝
,右起高硕者两足右踝。胫骨前垂者两足 骨, 骨前者足本节,本节前者小节,
小节相连者足指甲,指甲后生者足前跗,跗后凹陷者足心,下生者足掌骨,掌骨后生者踵肉
,踵肉后者脚跟也。
检滴骨亲法,谓如∶某甲是父或母,有骸骨在,某乙来认亲生男或女何以验之?试令某
乙就身刺一两点血,滴骸骨上,是的亲生,则血沁入骨内,否则不入。俗云“滴骨亲”,盖
谓此也。
检骨须是晴明。先以水净洗骨,用麻穿定形骸次第,以簟子盛定。却锄开地窖一穴,长
五尺、阔三尺、深二尺。多以柴炭烧 ,以地红为度。除去火,却以好酒二升,酸醋五升泼
地窖内。乘热气扛骨入穴内,以 荐遮定,蒸骨一两时。候地冷,取去荐,扛出骨殖。向平
明处,将红油伞遮尸骨验。
若骨上有被打处,即有红色路,微 ;骨断处,其接续两头各有
血晕色;再以有痕骨照日看,红活,乃是生前被打分明。
骨上若无血 ,踪有损折,乃死后
痕。切不可以酒醋煮骨,恐有不便处。此项须是晴明方可,阴雨则难见也。
如阴雨不得已,
则用煮法。以瓮一口,如锅煮物,以炭火煮醋,多入盐、白梅,同骨煎。须着亲临监视。候
千百滚,取出,水洗,向日照,其痕即见。血皆浸骨损处,赤色、青黑色,仍仔细验有无破
裂。
煮骨不得见锡,用则骨多黯。
若有人作弊,将药物置锅内,其骨有伤处反白不见。(解
法见验尸门)
若骨或经三两次洗罨,其色白与无损同,何以辨之?当将合验损处骨以油灌之。其骨大
者有缝,小者有窍,候油溢出,则揩令干。向明照损处,油到即停住不行,明亮处则无损。
一法,浓磨好墨涂骨上,候干,即洗去墨。若有损处,则墨必浸入;不损,则墨不浸。
又法,用新绵于骨上拂拭,遇损处,必牵惹绵丝起。折者,其色在骨断处两头。又看折
处,其骨芒刺向里或外。殴打折者,芒刺在里,在外者非。
髑髅骨有他故处,骨青;骨折处带瘀血。
仔细看骨上有青晕或紫黑晕∶长是他物,圆是拳,大是头撞,小是脚尖。
四缝骸骨内一处有损折,系致命所在或非要害,即令仵作行人指定喝起。
拥罨检讫,仵作、行人喝四缝骸骨,谓∶尸仰卧,自髑髅喝∶顶心至囟门骨、鼻梁骨、
颏颔骨并口骨并全;两眼眶、两额角、两太阳、两耳、两腮颊骨并全;两肩井、两臆骨全;
胸前龟子骨、心坎骨全。
左臂、腕、手及髀骨全;左肋骨全;左胯、左腿、左 HT 并髀骨及左脚踝骨、脚掌
骨并全。
右亦如之。
翻转喝∶脑后、乘枕骨、脊下至尾蛆骨并全。
凡验原被伤杀死人,经日,尸首坏,蛆虫咂食,只存骸骨者,原被伤痕血粘骨上,有干
黑血为证。若无伤骨损,其骨上有破损,如头发露痕,又如瓦器龟裂沉淹损路为验。
殴死者,受伤处不至骨损,则肉紧贴在骨上,用水冲激亦不去;指甲蹙之方脱,肉贴处
其痕损即可见。
验骨讫。自髑髅、肩井臆骨,并臂、腕、手骨,及胯骨、腰腿骨、 HT 、膝盖并髀
骨,并标号左右。其肋骨共二十四茎,左右各十二茎。分左右∶系左第一、左第二,右第一
、右第二之类,茎茎根据资次题讫。内脊骨二十四节,亦自上题∶一、二、三、四,连尾蛆骨
处,号之;并胸前龟子骨、心坎骨亦号之,庶易于检凑。两肩、两胯、两腕皆有盖骨,寻常
不系在骨之数,经打伤损,方入众骨系数,不若拘收在数为良也。先用纸数重包定,次用油
单纸三、四重裹了,用索子交眼扎系作三、四处。封头,印押讫。用桶一只盛之,上以板盖
,掘坑埋瘗,作堆标记,仍用灰印。
行在有一种毒草,名曰贱草。煎作膏子售人,若以染骨,其色必变黑黯,粗可乱真。然
被打若在生前,打处自有晕痕;如无晕,而骨不损,即不可指以为痕。切须仔细辨别真伪。
The parts of the two hands where the fingernails connect are called the small joints (Xiaojie). Behind the small joint is the middle joint (Zhongjie), and behind the middle joint is the proximal joint (Benjie). Behind the proximal joint, before the limb bone, palm bones (Zhanggu) are generated. On the palm bones, palm flesh (Zhangrou) is generated. Behind the palm flesh, the part that can flex and extend is the wrist (Wan). The high bone rising from the left side of the wrist is the left lateral malleolus of the hand (Shouwaihuai), and the high bone rising from the right side is the right lateral malleolus of the hand (Shouwanhuai). Connected to these two malleoli, the arm bone (Bigu) grows upward. Assisting the arm bone is the thigh bone (Bigu, here referring to the humerus or upper arm bone contextually, though literally 'thigh', in this anatomical sequence it refers to the upper limb segment leading to the elbow). Three bones connecting sequentially form the elbow bone (Zhougu). The front part that can flex is the bent elbow (Quzhou). Above the bent elbow grows the humerus (Gugu - text implies a missing character likely 肱骨), above which grows the scapula (Jianjia - text implies 肩胛骨). In front of the scapula is the clavicle (Suogu - text implies 锁骨/横骨). In front of the clavicle is the hip bone (Bigu - *Note: Textual error in original likely refers to sternum or rib area, but translated as Bigu per instruction to keep names*). The depression in the middle of the Bigu is the Quepen (Quepen acupoint/collarbone fossa). Above the Quepen is the neck (Jing). In front of the neck is the pharynx and larynx (Sanghou). Above the pharynx and larynx is the Adam's apple (Jiehout). Above the Adam's apple is the chin (Ke). On both sides of the chin are the curved jaw (Quhan). On both sides of the curved jaw is the lower cheek (Yi). On both sides of the Yi is the Jiache (Jiache acupoint/cheekbone area). Above Jiache is the ear (Er). Above the ear is the curved temple (Qubin). Going up from the curved temple is the vertex (Ding). In front of the vertex is the fontanelle (Xinmen). Below the fontanelle is the hairline (Faji). Directly below the hairline is the forehead (E). Below the forehead are the eyebrows (Mei). At the end of the eyebrow margin is the Taiyang acupoint (Taiyangxue). In front of the Taiyang acupoint is the eye (Mu). On both sides of the eyes are two small bones (Orbital bones). Above the small bones is the upper eyelid (Shangjian), and below is the lower eyelid (Xiajian). Located centrally and capable of vision is the pupil (Mutongzi). Near the nose from the pupil is the root of the nose (Dashangen). Near the Dashangen is the bridge of the nose (Bishangen). Above the bridge of the nose is Yintang (Yintang acupoint). Above Yintang is the brain corner (Naojiao, frontal eminence). Below the Naojiao is the Chengzhen bone (Occipital region). Horizontally growing below the spinal column is the hip bone (Kuangu). On both sides of the Kuangu are the Cha bones (Iliac wings). Below and in the middle of the Cha bones is the Yaomen bone (Lumbar region). Connected above the Cha bones are the leg bones (Tuigu). Below the leg bones, the part that can flex is the popliteal fossa (Quxi). Above the Quxi grows the kneecap (Xigaitu). Below the kneecap grows the tibia (Jinggu). Beside the tibia grows the fibula (Feigu). Rising high on the left below the fibula is the left lateral malleolus of the foot (Zuwaihuai). Rising high on the right is the right lateral malleolus of the foot (Zuwanhuai). Hanging down in front of the tibia is the dorsum of the foot bone (Zufu). In front of the Zufu is the metatarsophalangeal joint (Zubenjie). In front of the Benjie is the small joint (Xiaojie, phalanx). Connected by the Xiaojie are the toenails. Growing behind the nails is the anterior tarsus (Zuqianfu). Depressed behind the fu is the sole of the foot (Zuxin). Growing below the Zuxin is the metatarsal bone (Zuzhanggu). Growing behind the Zhanggu is the heel flesh (Zhongrou). Behind the Zhongrou is the heel (Gen).
To inspect the "Dripping Bone Kinship" method: Suppose Person A is the father or mother, and there are skeletal remains present. If Person B comes to claim biological son or daughter, how to verify? Let Person B prick one or two drops of blood from their body and drip it onto the skeletal remains. If they are indeed biological relatives, the blood will seep into the bone interior; otherwise, it will not. The common saying "Dripping Bone Kinship" refers to this.
Inspection of bones must be done in clear weather. First, wash the bones clean with water. Use hemp rope to string them in order to fix the shape, and place them on a bamboo mat. Then, dig a pit five chi long, three chi wide, and two chi deep. Burn a large amount of firewood and charcoal until the ground turns red. Remove the fire, then pour two sheng of good wine and five sheng of sour vinegar into the pit. While the heat is still rising, carry the bones into the pit and cover them with straw mats to steam for about one hour (Liangshi). When the ground cools, remove the mats and take out the bones. Under bright sunlight, use a red oil umbrella to shade the corpse and bones during inspection.
If there are areas on the bone where blows were struck, there will be red lines, slightly visible. At the site of bone fracture, each end of the connection will have a color of blood晕 (bruising/halo). Inspect the bone with marks against the sun; if the color is red and lively, it is clearly a blow received while alive.
If there is no blood infiltration on the bone, only traces of damage or fracture, these are marks after death. Do not boil the bones in wine and vinegar, as this may cause inconvenience. This item requires clear weather; it is difficult to see in rainy days.
If rain makes it unavoidable, use the boiling method. Take one urn, like a pot for cooking, and boil vinegar over charcoal fire. Add much salt and white plums, and decoct together with the bones. One must supervise personally. Wait for thousands of boils, then take out, wash with water, and shine against the sun; the marks will appear. Blood soaks into the damaged areas of the bone, appearing red, cyan, or black. Carefully inspect for any cracks.
Do not let tin come into contact with the bones during boiling; if tin is used, the bones will mostly turn dark and dull.
If someone cheats by placing drugs in the pot, the injured areas of the bone will turn white and become invisible. (See Verification of Corpses section for antidotes).
If bones have been washed and covered two or three times, their color becomes white, similar to undamaged bones. How to distinguish? Pour oil onto the bones at the sites to be inspected. Large bones have seams, small bones have pores. Wait for the oil to overflow, then wipe it dry. Shine against the light at the injury site; the oil will stop flowing where the injury is, while bright areas indicate no damage.
Another method: Grind ink thickly and apply it to the bone. When dry, wash off the ink. If there is an injury, the ink will penetrate; if not, it will not penetrate.
Yet another method: Wipe the bone with new cotton wool. Wherever there is an injury, the cotton fibers will catch. For fractures, the color is at both ends of the broken bone. Also look at the fracture site; the bony spicules point inward or outward. In beatings causing fractures, the spicules point inward; those pointing outward are not from beating.
Skull bones with other causes of injury appear green; fractured bones contain stasis blood.
Carefully observe green or purple-black halos on the bone: Long shapes indicate blunt objects, round shapes indicate fists, large shapes indicate head impacts, and small shapes indicate toe kicks.
If one of the four main skeletal groups has a fracture, whether fatal or non-vital, instruct the coroner and assistant to specify and loudly report.
After covering and inspecting, the coroner and assistant report on the four skeletal groups, stating: The corpse is supine. Starting from the skull: From the top center to the fontanelle bone, nasal bridge bone, chin/jaw bone, and mouth bones are all intact; both eye sockets, both forehead angles, both temples, both ears, and both cheekbones are intact; both Jianjing points, both chest ribs are intact; the turtle bone (sternum/xiphoid) and heart pit bone are intact.
Left arm, wrist, hand, and thigh bone are intact; left ribs are intact; left hip, left leg, left lower leg, thigh bone, left ankle bone, and foot sole bones are all intact.
The right side is the same.
Turn over and report: Back of the head, Chengzhen bone, spine down to the coccyx bone are all intact.
In cases of verifying injuries between plaintiff and defendant leading to death, after many days, when the corpse rots, maggots feed, and only bones remain, the original injuries' blood sticks to the bones, providing evidence of dried black blood. If there are no wounds or bone damages, look for breaks on the bone surface, such as hair-like traces, or paths resembling cracked pottery submerged in water, as verification.
For those beaten to death, if the injury does not reach the bone, the muscle adheres tightly to the bone and cannot be removed even by washing with forceful water; it only detaches when pinched with fingernails, and the trace of injury is visible where the muscle was attached.
After inspecting the bones, label the skull, Jianjing, chest bones, arms, wrists, hands, hips, waist, legs, calves, knees, and thigh bones with Left or Right. There are twenty-four ribs in total, twelve on each side. Label them separately: Left First, Left Second, Right First, Right Second, etc., inscribing each according to order. The twenty-four vertebrae of the spine are also numbered from top to bottom: One, Two, Three, Four, continuing to the coccyx, and labeled. The chest turtle bone and heart pit bone are also labeled for easier assembly. The two shoulders, two hips, and two wrists have cover bones (sesamoid/accessory bones), which are usually not counted in the standard number of bones. Only when damaged by beating do they enter the count of all bones; it is better to collect them in the count. First wrap securely with several layers of paper, then wrap with three or four layers of oiled single paper. Tie with ropes crossing at three or four places. Seal the head, stamp and press seals. Place in a bucket, cover with a board, dig a pit to bury, mark the mound, and still use ash to seal/print.
In the capital, there is a poisonous herb called "Jiancao" (Humble Grass). It is boiled into a paste and sold. If used to dye bones, the color will inevitably turn dark and dull, roughly passing for authentic. However, if beaten while alive, the strike site will naturally have halo marks; if there are no halos and the bone is not damaged, it cannot be pointed to as a mark. One must carefully distinguish between true and false.